Jan 23, 2001 This appears to be a design decision or bug in net/core/dev.c. Shouldn't the kernel keep track of IFFPROMISC? - Pekka Savola 'Tell me of difficulties surmounted, Netcore Oy not those you stumble over and fall' Systems. Robert Jordan: A Crown of Swords.
I was searching for alternative for Turbo C++ and I found out a very good IDE “Dev-C++”. Unlike turbo c++, It has enough user base & supported by libraries/developers, help is available on many programming forums.Also many game developers use Dev-C++ as their back-end IDE.In next few articles,you will learn a lot about Dev-C++.In this article i have focused on introductory part of Dev-C++.
About Dev-C++
Dev-C++ is a free integrated development environment (IDE) for programming in C/C++. Dev-C++ is developed by Bloodshed software. It is shipped with the open source MinGW compiler. MinGW uses GCC,the GNU g++ compiler collection. With Dev-C++ you can write Windows or console-based C/C++ programs easily, you can even create installer for your application. Dev-C++ is hosted on Sourceforge. Current available version is 4.9.9.2(i.e Version 5 Beta). There is no news of recent updates for this IDE. Also Dev-C++ runs solely on windows, linux port no longer exists.
Dev-C++ is a free integrated development environment (IDE) for programming in C/C++. Dev-C++ is developed by Bloodshed software. It is shipped with the open source MinGW compiler. MinGW uses GCC,the GNU g++ compiler collection. With Dev-C++ you can write Windows or console-based C/C++ programs easily, you can even create installer for your application. Dev-C++ is hosted on Sourceforge. Current available version is 4.9.9.2(i.e Version 5 Beta). There is no news of recent updates for this IDE. Also Dev-C++ runs solely on windows, linux port no longer exists.
Update: There is a development team that has taken Dev-C++ IDE added few extra features like support for multiple compilers and Wxwidgets RAD port.This IDE is renamed as wxDev-C++.
Getting Dev-C++
You can downlaod Dev-C++ officially from Bloodshed or other mIrros like this.You an even purchase Dev-C++ CD-ROM that offers source code and examples alongwith the Compiler.
Get CD from Bloodshed Store Here : http://www.bloodshed.net/ordercd.html. To download Dev-C++,point your browser to http://www.bloodshed.net/devcpp.html .
You can downlaod Dev-C++ officially from Bloodshed or other mIrros like this.You an even purchase Dev-C++ CD-ROM that offers source code and examples alongwith the Compiler.
Get CD from Bloodshed Store Here : http://www.bloodshed.net/ordercd.html. To download Dev-C++,point your browser to http://www.bloodshed.net/devcpp.html .
Install Dev-C++
Follow the above mentioned link to download the most recent yet “beta” version of Dev-C++. When the installer offers to start Dev-C++ and will ask you some questions the first time you use it. Choose the default options.
Follow the above mentioned link to download the most recent yet “beta” version of Dev-C++. When the installer offers to start Dev-C++ and will ask you some questions the first time you use it. Choose the default options.
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You should let the installer put Dev-C++ in the default directory of C:Dev-Cpp, or put Dev-C++ in a simple location, such as D:Dev-Cpp. Avoid using folders and file names with spaces, as it will make it easier to later install add-ons or upgrades. Don’t put your own code inside the Dev-C++ folder. You may lose your work if you have to reinstall Dev-C++. You can create separate folder with name “Code”. You can later locate this directory with environment options.
Configure Dev-C++
Create a folder in Windows where you will keep all your code, e.g.,D:/fun/code. Now start the Dev-C++. In Dev-C++, click on the Tools menu and select the Environment Options menu option. Click on the tab labeled Files & Directories. click on the small “folder selector” icon next to User’s Default Directory field. This will open a file dialog box that will let you navigate to and select your code directory. After you have found and selected your directory, click Ok to choose it, then click Ok again to close the Environment Options dialog box.
Now in order to use debugger with our programs we have to modify some settings.In Dev-C++, click on the “Tools” menu and select “Compiler Options”. In the “Settings” tab, click on “Linker” in the left panel, and change “Generate debugging information” to “Yes”. then click Ok again to close the Settings dialog box.
Using Dev-C++
Like any other Compiler,Dev-C++ has option for creating project. This project file contains settings and all the related file information related your application. To create project you have to do following steps.Go to the “File” menu and select “New” then “Project.”. This will bring new dialog box for project properties. Choose “Empty Project” and then check “C++ project” or “C Project” as per project. Give a good name for your project and Click “Ok”. Dev-C++ will now ask you where to save your project.Give the right direction for your code directory then click on save.
If you want to work with source files then Go to the “File” menu and select “New” then “Source”. Here you will not be asked to save the file by compiler until and unless you compile or save file or exit Dev-C++.
DevPaks
DevPaks is the most famous extention of Dev-C++. Devpaks are usually libraries that contains GUI utilities,Toolkits,Compression libraries,Graphic libraries etc. Devpaks for famous toolkits like Wxwidgets, GTK,python, OpenGL are also available.There are many devpaks available for more advanced function use. These packs contain precompiled version of the library,so that any new user can download & develop without having to worry about library. Devpaks’s website has a list of paks in various categories.
DevPaks is the most famous extention of Dev-C++. Devpaks are usually libraries that contains GUI utilities,Toolkits,Compression libraries,Graphic libraries etc. Devpaks for famous toolkits like Wxwidgets, GTK,python, OpenGL are also available.There are many devpaks available for more advanced function use. These packs contain precompiled version of the library,so that any new user can download & develop without having to worry about library. Devpaks’s website has a list of paks in various categories.
Help & Support
If you have any questions or bugs then you can get your answers from Bloodshed FAQ.If you are not satisfied then you can get your questions answered from Aditsu FAQ.
If you have any questions or bugs then you can get your answers from Bloodshed FAQ.If you are not satisfied then you can get your questions answered from Aditsu FAQ.
Please don’t ask about homework problems in c++ or other stuff.If you found any bug or have problems with compiler post it on bloodshed website. If you have any suggestions & corrections, please do not hesitate to post it here.You can request for tutorial regarding “How to do this in Dec++” etc, but i suggest reading FAQ before posting small stuff here.
More articles about Dev-C++ are coming soon,so keep reading.
Creating 2D graphics programs under DOS is easy if you’re using [turbo c]. There is library file called graphics.h that does the tiresome work for you. But unfortunately this library is borland specific you can’t use it on other compilers.
Even though some peoples somehow managed to port it outside the turbo. Some people hacked their own version of graphics.h. One such person is Micheal main, he ported some of borland graphics functions and library.
Micheal main modified BGI library for windows application to be used under MinGW. This BGI library is renamed as WinBGIm. Now you can use all the borland specific functions under Dev-C++.
InstallationÂ
In order to run graphics programs under Dev-C++ you have to download WinBGIm files. Download the files listed below.
- Graphics.h (download to C:Dev-Cppinclude)
- libbgi.a(download to C:Dev-Cpplib)
Once you download the files. Now you have to place into the correct location in Dev-C++ installation folder. Try to locate include and lib folder under your dev-cpp installation. Move these files under the respective folder of include and lib. like e.g. D:Dev-cpp include & D:Dev-cpplib .
Configuration
At last step you’ve downloaded & installed the WinBGIm, now you have to configure it to use under Dev-C++. You’ve to set some project options in Dev-C++ in order to run WinBGIm references properly.
Follow the steps below to set proper project options for WinBGIm.
At last step you’ve downloaded & installed the WinBGIm, now you have to configure it to use under Dev-C++. You’ve to set some project options in Dev-C++ in order to run WinBGIm references properly.
Follow the steps below to set proper project options for WinBGIm.
1. Go to the “File” menu and select “New”, “Project”,Choose “Empty Project” and make sure “C++ project” is selected. Give your project suitable name and click on “Ok”.
OR
1. You can create individual C++” source file” instead of “project”. Go to the “File” menu and select “New Source File” OR Go to the “Project” menu and select “New File”.
Net Core Docs
2. Go to “Project” menu and choose “Project Options”.
3. Go to the “Parameters” tab.
4. In the “Linker” field, enter the following text:
3. Go to the “Parameters” tab.
4. In the “Linker” field, enter the following text:
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- -lbgi
- -lgdi32
- -lcomdlg32
- -luuid
- -loleaut32
- -lole32
5.Click “Ok” to save settings.
Now you’ve done with the configuration for WinBGIm. Please make sure you’ve done this step properly otherwise compiler will flag error.
Now you’ve done with the configuration for WinBGIm. Please make sure you’ve done this step properly otherwise compiler will flag error.
Testing & Debugging
Now let’s write a small program to test how WinBGIm works. Here is the source code for the program. Type it down,save it with .cpp extension and compile and run to see the results.
#include <graphics.h>
#include <iostream>
using namespace std;
int main()
{
initwindow(800,600);
circle(200,300,600);
while(!kbhit());
closegraph();
return 0;
}
This is the program for displaying circle with respective parameters on window of size 800×600.This window will close when you press any key.If you’ve made settings correctly then you can view the graphics,without any problem.
What’s included ?
All the borland graphics batteries included, plus some additional written by other contributors of WinBGIm. With WinBGIm you can use most of the borlands graphics function & RGB colors. You can also use detectgraph() and initgraph() or you can use new function called initwindow(). You can even use some of the old mouse function such as int mousex() & int mousey() along with getmouseclick() & clearmouseclick(). For keyboard functions,you don’t have to include conio.h some of the functions are supported without it like void delay(int millisec),int getch( ),int kbhit( ).
All the borland graphics batteries included, plus some additional written by other contributors of WinBGIm. With WinBGIm you can use most of the borlands graphics function & RGB colors. You can also use detectgraph() and initgraph() or you can use new function called initwindow(). You can even use some of the old mouse function such as int mousex() & int mousey() along with getmouseclick() & clearmouseclick(). For keyboard functions,you don’t have to include conio.h some of the functions are supported without it like void delay(int millisec),int getch( ),int kbhit( ).
If you want to capture the screen where you’ve created your graphics. You can do it with help of these functions getimage(),imagesize(), printimage(), putimage(), readimagefile() ,writeimagefile().
Help & Support
If you’re into some trouble with installation & configuration,then please post your questions here. But please don’t post homework problems or your custom projects.Google groups is the right place to get answers in such cases. You can even get lot of support with WinBGIm and Dev-C++ at Google groups. If you want to read about the WinBGIm documentation & FAQ.
If you’re into some trouble with installation & configuration,then please post your questions here. But please don’t post homework problems or your custom projects.Google groups is the right place to get answers in such cases. You can even get lot of support with WinBGIm and Dev-C++ at Google groups. If you want to read about the WinBGIm documentation & FAQ.
Net Core Dev Certification
If you’ve any question or suggestion then don’t hesitate to post it here.If you know any alternative than WinBGIm,please post about it here.
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